CV

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Profile

A Jane of all trades, but certainly not a master of none. I am a game design and storytelling expert with varying degrees of knowledge in programming, illustration, and marketing. Looking for a full-time position in which I can use my T-shaped skillset and obsession with stories to enrich amazing video games with amazing mechanics and unforgettable narratives. I want to be a part of an awesome team and help take it straight to the top.

Experience

Freelance Game Writer/Narrative Designer (January 2021 – Present; Self-Employed)

Spicy Jaws Studio
Love Fever: Stories & Choices by MB Plus
  • Created and outlined the interactive stories Animals and Devil’s Assistant.

Lead Game Designer (July 2020 – December 2020; Full-Time)

Milkshake Games
  • Designed features of the interactive story mobile game and writing software.
  • Developed and improved the monetization system and gameplay.
  • Optimized player retention rates and in-app purchase conversion rates.
  • Collaborated with other department leads and co-coordinated the writing, art, development, and marketing departments.
  • Created interactive story concepts and their outlines.
  • Mentored interactive story writers.
  • Edited interactive stories.
  • Co-written the employee guidebook, game design document, interactive story writing software documentation, and written the interactive story writing rulebook/guidebook.
  • Headhunted, evaluated, and recruited interactive story writers.

Fiction Author (July 2012 – June 2020; Self-Employed)

  • Written and published several books with a 4.5-star-rating average on Amazon.
  • Conducted social media and email marketing.

Content Production Intern (May 2017 – July 2017 & May 2018 – July 2018; Internship)

Nanobit
  • Co-written the Raising My Beloved interactive story for the My Story: Choose Your Own Path mobile game.
  • Increased the microtransaction conversion rate within an interactive story.
  • Edited interactive stories.
  • Communicated with interactive story writers and made suggestions on how to improve their interactive stories.

Formal Education

Master of Science – Leadership and Innovation (June 2021)

Rochester Institute of Technology (4.0/4.0 GPA)

Bachelor of Science – Information Technology (June 2019)

RIT Croatia (3.1/4.0 GPA, 3x Dean’s List)

Informal Education

Video Game Design

MITx, Machina

Video Game Writing

Game Writing Masterclass, Grandpa Tiger’s Narrative Design, Machina

Other

Harvard Model United Nations

Skills

English

CEFR C2-Level Proficiency

Writing

Storytelling • Creative Writing • Interactive Story Writing • Copywriting • Editing

Video Games

Game Writing • Narrative Design • Game Design

Illustration & Design

Illustration • Graphic Design • Adobe Photoshop • UX/UI Design

Business & Marketing

Leadership • Project Management • Design Thinking • Innovation • Public Speaking

Information Technology

WordPress • Java • C# • HTML • CSS • JavaScript • PHP • jQuery • SQL • Python

Recommendations

We needed a couple of fresh and high-quality outlines for our interactive story game. Klara came up with two original outlines that suit our target audience and delivered them before the deadline. Very professional, punctual, and talented writer truly interested in the interactive story genre.

Marino Ban • CEO of MB Plus

Klara is a very talented and hungry writer eager to make name for herself in the narrative design area. She is a focused, bright student and very diligent. As her expertise includes coding and art, I'd say she's an amazing asset to any game dev team. Of course, as one of her teachers I (not-so-secretly) wish she carries on with her writing and makes a name for herself in interactive fiction, so, don't miss out on her talents!

Ranko Trifković • Renowned Writer and Writing Coach

Klara Raškaj has worked as a Content Production Intern at Nanobit d.o.o. for three months in the summers of 2017 and 2018 respectively. Her responsibilities included inserting content into our mobile game My Story: Choose Your Own Path, such as art, animation, and dialogs created by other employees, to form vidual novels within the game. During her time at Nanobit, Klara has proven to be a hard worker who always tries her hardest to complete her assignments as soon as possible. She would put great care into her work, making sure the content she was inserting into the game was up to high-grade storytelling standards while still keeping the cores of the stories consistent with the creators' visions. She has always done everything in her power to produce quality work. Her creativity and passion will surely be missed, but we wish her the best of luck in her future endeavors.

Ana Spasojević • Head of HR at Nanobit

Klara was my student in Writing Seminar in the fall of 2016, where she scored a straight A (100%). She, understandably, completed all of her assignments on time and, because of her level of engaged participation, contributed significantly to class dynamics. Apart from being dedicated and having a genuine love of writing, Klara is a creative individual who is able to readily participate in discussions on a variety of topics. Finally, she has proved to be of great assistance to less proficient students.

Jakob Patekar, Ph.D. • English Professor at RIT Croatia

If you’re looking for incredible game narratives, I cannot praise Klara enough. Her past experience with branching interactive narratives means no story is too complex for her wild imagination, and her sharp tongue offers only beautifully crafted dialogue that will leave your players laughing, weeping, or both.

Oscar Gilmour • Writer on Destiny’s Divide